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Adam Marrs
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Talks
2020
RTXGI: Scalable Ray Traced Global Illumination in Real Time
Mar 23, 2020 11:30 AM
Game Developer’s Conference 2020
Slides
Video
Code
2019
View-Warped Multi-View Soft Shadows for Local Area Lights
Mar 22, 2019 1:30 PM
I3D 2019
PDF
Slides
Video
Improving Temporal Antialiasing with Adaptive Ray Tracing
Mar 20, 2019 11:30 AM
Game Developer’s Conference 2019
Slides
Video
Introduction to DirectX Raytracing (3-Hour Tutorial Session)
Mar 19, 2019 2:40 PM
Game Developer’s Conference 2019
Slides
Code
2018
Ray Tracing with RTX and DXR on Turing
Oct 24, 2018 4:30 PM
GPU Technology Conference 2018
Video
Code
Adaptive Temporal Antialiasing on Turing
Aug 14, 2018 1:00 PM
ACM SIGGRAPH 2018
Video
Adaptive Temporal Antialiasing
Aug 10, 2018 1:00 PM
High Performance Graphics 2018
PDF
Slides
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